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There are a few issues where it wasn’t always possible to be 100% the same.īattletech’s implementation of Engine Heat Sinks is a flat, default 10 for everyone. The mechdef/ chassisdef here are, as closely as possible, record-sheet accurate, and as hardpoint compliant to Mechwarrior Online (MWO) as possible. This portion is a small technical discussion for the modders who are interested in these things. The files are safe to leave in the subdirectories, but if you feel particularly threatened by them, just search by the THI_ prefix and delete the files. Delete the lines introduced from the VersionManifest.csv. Replace the modified VersionManifest.csv with your original backup, ORĢ. If your client refuses to run and you suspect the Releases to be the culprit, you can turn off the release by doing the following:ġ. DO NOT leave blank lines inbetween anywhere.IMPORTANT: Leave the trailing comma in the last line in place, on its own line.Copy and paste the stated lines from the README file into your VersionManifest.csv at the end of the file, just before the trailing comma.Copy the files from the Release into the matching directory in your client.this is the only file that needs to be modified in this Release, so save a copy just in case.No other existing original files are modified, unless specifically mentioned in the README file. *BACK UP* your VersionManifest.csv, found in the \data\ directory above.Typically, this would be: \steamapps\common\BattleTech – Private Beta\BattleTech_Data\StreamingAssets\data\
Battletech record sheets 3039 unabridged download#
Download and Unzip the Release, from the links above.The files included are already in their correct directories. Please read the file before refitting your client.Īll files in THI releases have a THI_ prefix. In each Release pack there is a README file. The Mech brings with much needed staying power with the heavy mechs in game, so the problem is smaller than the value it brings. The Cataphract has some minor model issues with glowing weapons. that they can bring a different gameplay experience. However the Spider brings fast, jump-capable recon ability, and the Thunderbolt has so. The Spider and Thunderbolt assets in game are incomplete and don’t have some animation and parts. As such it is included in the Release 1 schedule. In the case of Victor VTR-9A, the model itself has a bit of issue, but overall is not very noticeable. The files have also been restructured to update/ standardize to record sheets. The Spider files also had a bug from previous and has been fixed. In this case though, both of these are “Battle” Ravens and don’t have any ECM equipment, so are safe enough to release. The Raven is not really complete and is missing animation. The Firestarter assets are largely complete but I believe the flameris still undergoing balancing. In this Release Version 1, the following Mechs are added: In this Release Version 2, 12 additional variants are added: As a result, these Mechs can have some problems that may not be visually appealing, but are generally ok and stable. Release 2 Mechs are usually based off almost completed HBS assets that are included in the client, but with some patched-around support content. All variants here are compliant to both the record sheets and to MWO’s hardpoint system, unless necessary to workaround the client’s peculiarities. In Release 2, the focus is on providing Mech variants found in BattleTech Record Sheets 3039 Unabridged that can be used with the game client. In Release 1, the focus is on providing Mech variants found in BattleTech Record Sheets 3039 Unabridged that can be used with the game client. We will cover this more in depth in an upcoming page. In addition to the two Releases, we also have a Weapons Division Release, meant for modders. We are proud to announce the release of the following Mech refits for the Battletech Game – Kickstarter Beta. We also have a small weapons development division that is working to bring new technologies to the modern battlefield of 3039. We are a small engineering firm based on Awano and we specialize in the refit of Battlemechs. Welcome to Tetsuhara Heavy Industries (THI).
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